Cherokee: A very difficult mode, only available after the game has been beaten in normal mode, health spores and health basins are not available.The game automatically adjusts to the players skill Normal: Normal difficultly mode, the easiest the game has.Casino: A mode only available on the PC version, it allows the player to revisit the roadhouse and play the game there, in this mode the player cannot proceed past the roadhouse.The spirit force is often used to solve environmental puzzles within the game as well as to locate paths that are not visible to mortal eyes. The spirit has limited interaction with the environment, though it is able to activate control panels and can use a spirit bow to strike at foes. The player can detach Tommy's spirit from his body, allowing the spirit to roam freely for a short time. Small planetoids inside The Sphere can also exhibit their own gravity fields, allowing the player to walk completely around the outside of it. Special paths allow the player to walk along them, remaining upright regardless of orientation, though should the player fall or voluntarily jump off the path, gravity will reassert itself. Unlike the later game Portal, the player cannot create portals directly without the use of mods and portals remain fixed in space. Portals in the game can transport the player from one area to another instantly portals can be looked and shot through as well (introducing the very real hazard of shooting oneself by mistake), and can also be traveled in reverse. The game's engine introduces two unique aspects to exploration. During the game, the player will collect a number of alien weapons, some compare to typical first-person shooter archetypes, others more alien in behavior. In Prey the player is in control of Tommy as he explores the Sphere and fights the inhabitants aboard the craft.
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